为您的日常生活增添色彩。

Billy Agile Certified Practitioner(ACP)

15堂课程包 Agile Certified Practitioner(ACP)

60分钟 40,000点 (每堂2,667点)

Skype课程

This PMI-ACP® training equips you to be a proficient agile professional, with expertise in various agile approaches including Scrum, Kanban, Lean, extreme programming, and test-driven development. This program is up-to-date with recent PMI-ACP exam update

教材

可商议

课程包信息

这是一个15堂的课程包。在第一堂课程预约成功后,您会得到系统自动发出的14张“优惠券”。您将可以用这些优惠券来预约剩下的课程。请注意,剩下的课程必须在预约完第一堂课程后的90天以内完成使用,否则优惠券会过期失效。

课程介绍  

This PMI-ACP® training will turn you into a competent agile practitioner with expertise in various agile methods, such as Scrum, Kanban, Lean, extreme programming, and test-driven development.

This course is aligned with recent updates to the PMI-ACP exam, using the Agile Practice Guide as new reference material. This course covers agile methodologies, tools, and techniques and the concepts of the Agile Practice Guide while providing real-life scenarios throughout.

Target Audience:
1. Project managers.
2. Agile team members.
3. Associate/assistant project managers.
4. Team leads/managers.
5. Project executives/engineers.
6. Software developers.
7. Any professional aspiring to be a project manager.

Key Learning Outcomes:

1. Acquire a comprehensive understanding of the history and evolution of agile, including its core concepts and principles.
2. Gain practical knowledge of Scrum, Kanban, XP, and Test Driven Development(TDD) agile principles.
3. Build proficiency in implementing iterative development models for projects of any size.
4. Enhance the ability to deliver high-impact stories and epics.
5. Develop the knowledge and skills required to clear the PMI-ACP certification exam.

Lesson 01 - Course Introduction
1. Course Introduction.
2. Eligibility Requirements.
3. About the Course.

Lesson 02 - Agile Principles and Mindset - Part 1
1. Agile Principles and Mindset - Part One.
2. Introduction to Agile.
3. Agile Engineering Practices.
4. The Agile Manifesto.
5. Agile Manifesto Explained.
6. Principles of Agile Manifesto.
7. Applying the Principles of the Agile Manifesto.
8. Agile Core Principles and Practices.
9. Benefits of Agile.
10. Project Life Cycle Characteristics.
11. Key Takeaways.
12. Knowledge Check.

Lesson 03 - Agile Principles and Mindset - Part 2
13. Agile Principles and Mindset - Part Two.
14. Agile Methodologies.
15. Agile Mindset.
16. Where to Apply Agile.
17. Meaning of Scrum.
18. Features of Scrum.
19. Three Pillars of Scrum.
20. Scrum Roles.
21. Key Terms of Scrum.
22. Scrum Meetings.
23. Scrum: An Empirical Process.
24. Extreme Programming.
25. Extreme Programming Practices - Part A.
26. Extreme Programming Practices - Part B.
27. Roles in Extreme Programming.
28. Process Diagram of XP.
29. Crystal Method.
30.Properties of Crystal Method.
31. Key Categories of Crystal Method - Part A.
32. Key Categories of Crystal Method - Part B.
33. Dynamic Systems Development Method (DSDM).
34. Basic Principles of Atern.
35. Planning Philosophy in DSDM.
36. DSDM Techniques.
37. DSDM Phases.
38. Feature-Driven Development.
39. Agile Project Management.
40. Key Takeaways.
41. Knowledge Check.

Lesson 04 - Value-Driven Delivery - Part 1
1. Value-Driven Delivery - Part One.
2. Quantifying Customer Value.
3. Time Value of Money.
4. Time Value of Money: Example.
5. The Financial Feasibility of Projects.
6. Return on Investment ROI.
7.Net Present Value (NPV).
8.Net Present Value (NPV): Example.
9. Internal Rate of Return (IRR).
10. Payback Period.
11. Payback Period: Example.
12. Prioritization of Functional Requirements.
13. Moscow.
14. Kano Model.
15. Relative Weighting.
16. Prioritization of Non-Functional Requirements.
17. Risk Management in Agile.
18. Key Takeaways
19. Knowledge Check

Lesson 05 - Value-Driven Delivery - Part 2
20. Value-Driven Delivery - Part Two.
21. Minimal Viable Product.
22. Project Planning Using MVP.
23. Agile Compliance.
24. Key Drivers of Agile Compliance.
25. Incremental Delivery.
26. Review and Feedback.
27. Earned Value Management.
28. Earned Value Metrics.
29. Earned Value Metrics: Example.
30. Agile Contracts: Components.
31. Agile Contracting Methods.
32. Fixed-Price or Fixed-Scope Contract.
33. Time and Materials (T and M) Contract.
34.T and M with Fixed Scope and Cost Ceiling.
35.T and M with Variable Scope and Cost Ceiling.
36. Bonus or Penalty Clauses.
37. Rolling Agile Contracts.
38. Terms Used in Agile Contracts.
39. Key Takeaways.
40. Knowledge Check.

Lesson 06 - Stakeholder Engagement - Part 1
1. Stakeholder Engagement - Part One.
2. Stakeholder Engagement.
3. Project Charter.
4. Understanding Stakeholder Needs.
5. Agile Wireframes.
6. User Story.
7. Story Card Information.
8. Agile Personas.
9. Theme and Epic.
10. Agile Story Maps.
11. Community and Stakeholder Values.
12. Key Takeaways.
13. Knowledge Check.

Lesson 07 - Stakeholder Engagement - Part 2
14. Stakeholder Engagement - Part Two.
15. Community Management.
16. Communication and Knowledge Sharing.
17. Social Media Communication.
18. Information Radiators.
19. Burnup and Burndown Charts.
20. Kanban or Task Board.
21. Impediment Logs.
22. Characteristics of Information Radiators.
23. Agile Modeling.
24. Active Listening.
25. Key Elements of Active Listening.
26. Globalisation Diversity and Cultural Sensitivity.
27. Cultural Diversity Issues: Recommendations.
28. Agile Facilitation Methods.
29. Agile Negotiation and Conflict Management.
30. Five Levels of Conflict.
31. Key Takeaways.
32. Knowledge Check.

Lesson 08 - Team Performance - Part 1
1. Team Performance - Part One.
2. Features and Composition of Agile Teams.
3. Stages of Agile Team Formation.
4. High-Performance Teams.
5. Generalising Specialist.
6. Team Responsibility.
7. Self-Organisation.
8. Key Takeaways.
9. Knowledge Check.

Lesson 09 - Team Performance - Part 2
10. Team Performance - Part Two.
11. Agile Leadership.
12. Best Practices of Agile Leadership.
13. Management vs Leadership.
14. Servant Leadership.
15. Coaching and Mentoring.
16. Agile Coaching.
17. Agile Emotional Intelligence.
18. Team Motivation.
19. Maslow’s Theory.
20.Frederick Herzberg's Theory.
21.McClelland's Theory.
22. Boehm's Theory.
23. Team Space.
24. Co-Located Teams.
25. Distributed Teams.
26. Co-Located vs. Distributed Teams.
27. Osmotic Communication.
28. Team Collaboration and Coordination.
29. Collaboration Technology.
30. Communication Gap-Example One.
31. Communication Gap-Example Two.
32. Team Velocity.
33. Velocity-Example One.
34. Velocity-Example Two.
35. Sample Velocity Chart.
36. Velocity-Example Two.
37. Agile Tools.
38. Knowledge Check.

Lesson 10 - Adaptive Planning - Part 1
1. Adaptive Planning - Part One.
2. Planning Philosophy.
3. Aligning Agile Projects.
4. Rolling Wave Planning.
5. Timeboxing.
6. Best Practices of Timeboxing.
7. Advantages of Timeboxing.
8. Agile Estimation.
9. Story Points.
10. Assigning Story Points.
11. Story Points Estimation.
12. Story Points Estimation Scale: Example.
13. Value Points.
14. Ideal Days.
15. Story Points vs. Ideal Days.
16. Wideband Delphi Technique.
17. Planning Poker.
18. Planning Poker: Example.
19. Affinity Estimation.
20. Key Takeaways.
21. Knowledge Check.

Lesson 11 - Adaptive Planning - Part 2.
22. Adaptive Planning - Part Two.
23. Project Size Estimation.
24. Release Plan.
25. Release Plan: Example.
26. Iteration Plan.
27. Types of Iteration Planning.
28. Iteration Lifecycle: Example.
29. Release Plan vs. Iteration Plan.
30. Agile Product Roadmap.
31. Backlog Refinement - Part Two.
32. Value-Based Analysis and Decomposition.
33. Agile Cone of Uncertainty.
34. Velocity Variations.
35. Sprint Reviews.
36. Sprint Retrospectives.
37. Mid-Course Corrections.
38. Key Takeaways.
39. Knowledge Check.

Lesson 12 - Problem Detection and Resolution - Part 1
1. Problem Detection and Resolution - Part One.
2. Agile Problem Detection.
3. Problem Detection Techniques.
4. Fishbone Diagram.
5. Five Whys Technique.
6. Control Charts.
7. Lead Time and Cycle Time.
8. Kanban.
9. Kanban Process.
10. Example of Kanban Board.
11. Work In Progress.
12. Managing Constraints.
13. Little’s Law.
14. Escaped Defects.
15. Agile Problem Solving.
16. Key Takeaways.
17. Knowledge Check.

Lesson 13 - Problem Detection and Resolution - Part 2
18. Adaptive Planning.
19. Metrics and Measures.
20. Benefits of Metrics.
21. Examples of Metrics.
22. Baseline Metrics.
23. Variance and Trend Analysis.
24. Risk Management Life Cycle.
25. Step One-Risk Identification.
26. Step Two-Risk Assessment.
27. Step Three-Risk Response Strategies.
28. Step Four-Risk Review.
29. Risk Log.
30. Risk Burndown Chart.
31. Risk Profile Graph.
32. Spike.
33. Agile Failure Modes.
34. Agile Coach Failure Modes.
35. Troubleshooting Guidelines.
36. Key Takeaways.
37. Knowledge Check.

Lesson 14 - Continuous Improvement - Part 1
1. Continuous Improvement - Part One.
2. Kaizen.
3. Kaizen in Agile.
4. Lean.
5. Defining Waste Manufacturing and Software Development.
6. A Five-Step Process to Becoming Lean.
7. Value Stream Mapping.
8. Agile Retrospectives.
9. Cargo Smells.
10. Conducting a Retrospective.
11. Brainstorming Techniques.
12. Process Analysis Techniques.
13. Agile Process Tailoring.
14. Project Factors That Influence Tailoring.
15. Key Takeaways.
16. Knowledge Check.

Lesson 15 - Continuous Improvement - Part 2
17. Continuous Improvement - Part Two.
18. Quality in Agile.
19. Best Practices for Quality in Agile.
20. Best Practice One: Verification and Validation.
21. Best Practice Two: Exploratory Testing.
22. Best Practice Three: Usability Testing.
23. Best Practice Four: Test-Driven Development.
24. Test-Driven Development Advantages.
25. Acceptance Test-Driven Development Cycle (ATDD).
26. Best Practice Five: Continuous Integration.
27. Best Practice Six: Definition of Done.
28. Testing Pyramid and Quadrant.
29. Checklist for Story Completion.
30. Agile Flowchart.
30. Agile Spaghetti Diagram.
31. Organizational Self Assessment.
32. Key Takeaways.
33. Knowledge Check.

 


正在招收新学员!

咖啡滔客的取消政策

课程包取消规定
• 未开始」的课程包(1)随时都可以取消。如经取消点数将全额退还。
若欲取消「已经开始」的课程包(2),将退还剩馀(包含尚未预约、尚未完成或距离课程开始时间超过24小时)课程的50%点数。
(1) 「未开始」係指课程包尚未经讲师确认。
(2) 「已经开始」係指课程包中至少一堂课程已被确认。(当讲师确认第一堂课程预约后,系统将自动發送课程包剩馀课程的优惠券。)

取消单一课程包课程
• 若欲取消课程包的单一课程而非整个课程包,请透过课程预约详细页面取消。在此情况下,依讲师取消政策的不同,用于预约课程的优惠券将可能返还或被抵用。
课程预约确定前
• 随时可以取消。

课程预约确定后
• 课程开始时间的 前24小时 → 随时可以取消。
• 课程开始时间的 24小时內 → 讲师将可能收取课程取消费。
缺席→ 讲师将可能收取课程取消费。
(请与讲师确认详情。)

讲师的个人简介  

出身于:   居住于:

234

课程数

63

学员数

使用
Billy
课程可能的时段
周一13:30-19:00
周一20:00-周二04:30
周二13:30-19:00
周二20:00-周三04:30
周三13:30-19:00
周三20:00-周四04:30
周四13:30-19:00
周四20:00-周五04:30
周五18:00-22:30
周六12:00-12:30
周六12:30-13:00
周六13:30-22:30
周六13:00-13:30


查看更多

     Hey there, Superstars! Ever dream of crushing your learning goals? Imagine unlocking skills and knowledge that propel you forward in life, both personally and professionall...

讲师提供的课程 

  • 全部课程
  • 商业
  • 信息技术与编程
  • 英语
  • 艺术与设计
8堂课程包 (每堂8,750点)

Gain Foundational AI Understanding, In...

南非的传统料理

60分钟 2,600点

Learn More About Different Ethnical Di...

Let's explore and learn from the wisdo...

Irrespective of our professional level...

6堂课程包 (每堂2,917点)

APM is an iterative or incremental ste...

Lets meet and I formally introduce the...

15堂课程包 (每堂2,667点)

This PMI-ACP® training equips you to b...

Agile Scrum Master (ASM)

60分钟 18,000点

6堂课程包 (每堂3,000点)

This ASM® Training offers an introduct...

12堂课程包 (每堂3,500点)

Lesson Pack is designed to help studen...

Project Management

90分钟 27,000点

14堂课程包 (每堂1,929点)

We use the waterfall methodology appro...

The lesson is designed to help student...

The lesson aims to use the English lan...

We cannot talk about the music and not...

8堂课程包 (每堂1,125点)

Come along on this journey as we explo...

The Khoisan were the first people in S...

In this lesson, we dive deep into the ...

Design Thinking For Kids

45分钟 2,100点

Design thinking is an educational appr...

3堂课程包 (每堂2,600点)

Use Design Thinking Methodology to sol...

课程可能的时段


周一 13:30   19:00
周一 20:00 周二 04:30
周二 13:30   19:00
周二 20:00 周三 04:30
周三 13:30   19:00
周三 20:00 周四 04:30
周四 13:30   19:00
周四 20:00 周五 04:30
周五 18:00   22:30
周六 12:00   22:30
或其他时间,请于预约时确认。

※ 以上为日本时间。登录后将自动选换为您的时区时间。

确认时间表

学员的评价  

等待您于课程后留下评价!

关闭

在线客服谘询